Wrath Of The Titans: Film Review

Wrath Of The Titans

Now one hundred percent Kraken-free.

JONATHAN LIEBESMAN, director of alien war film Battle L.A. must have had uphill battle to reorganize the mess left by his predecessor in Clash Of The Titans and make Wrath Of The Titans a success. 2010’s Greek myth sword-and-sandal film, which is a remake of the 1981 classic with the same name, was a failure if you consider how widely criticized it was, starting from lead actor Sam Worthington’s distracting Aussie accent to the chaotic and disorganized action set pieces. But it was the utter wreck of a 3D conversion that took home the prize of Biggest Disappointment Of The Year and after all this, it would take Liebesman a Herculean effort to convince anyone to give Wrath a go.

One one side, Wrath had the advantage of coming up with its own story instead of paying homages to the classic. And the story goes like this: ten years after the events in Clash, Worthington’s Perseus now lives far away from war and conflict and his father Zeus (Liam Neeson) as a fisherman, of all professions, in a small village with his son. But when Zeus begs him for help, followed by a Chimaera attack on his village, Perseus has no choice but to pick up his rusty old sword and defend his family from the imminent threat of his uncle, Hades (Ralph Fiennes). In a way, the inclusion of this dysfunctional family dynamics makes for a substantial plot that marches rapidly with no unnecessary directions on the way. Unfortunately this renders all the set pieces bland and unmemorable.

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